Skullxar wrote:
Tudor und ich ham im 2:2 mal gegen ihn gespielt.
Haben glaube 1x gewonnen und 1x verloren... was natürlich allein Tudors Schuld ist.
Elender Nap.
halt deinen mund! dein grüner 2 stunden level 70 pala war damals schneller oom als ne eule.
habe btw nochn super-blog gefunden:
http://worldofsev.blogspot.com/
besonders interessant fand ich die gedanken zur einführung des neuen pvp trinkets. der autor hat damit ziemlich genau meine meinung getroffen:
Saturday, June 9, 2007
The PvP trinket change was necessary, stop crying
The rogue forums are basically a giant QQ fest over the pvp trinket changes. A lot of druids and hunters also seem pretty pissed...
You guys need to stop thinking about yourselves and look at the bigger picture. Rogues and druids completely dominate high level pvp in this game. Practically every top 20 5v5 in U.S. battlegroups use a druid and a rogue. Warriors, paladins, warlocks, and priests, by comparison, are almost nonexistent.
The same goes for the lower brackets as well. Warrior/paladin is struggling as an overall matrix, as is lock/priest. Getting CC'd was a major issue for these teams - they simply could not compete with things like cyclone, blind, sap, and freezing traps. It was just too much. Rogues, and druids were, along with hunters, the best 2v2 classes by far (ask any 1700 rated warlock/priest how overpowered rogues are if you don't beleive me).
I, for one, welcome the pvp trinket changes with open arms. Being able to blind a warlock and kill his 12k hp, 350 resilience priest partner with a talent that makes him uncritable for 6 seconds after proccing on my offhand swing was easymode.